#fgo Sita
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300iqprower · 2 years ago
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Hypothetical Rank Ups No. 86-88: Rama
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Charisma B -> Kosala Battlecry B+
Increase ATK for all allies (3 turns).^ Apply Special DEF [Demonic] for all allies (3 turns). Decrease Debuff Resist for a single enemy (3 turns). Decrease DEF for a single [Demonic] enemy (3 turns). [Attack Up scaling increased to 10-20%, Special DEF scales from 10-30%, Debuff Res Down scales from 15-35%, DEF Down scales from 10-30%]
Gameplay wise the general idea here it to provide one aoe buff and one single target debuff, with an additional effect of each kind being provided against Demonic foes. I was initially considering an ATK down debuff, but lots of SR sabers already have that in their kit, plus Special DEF is more fun I find, and the debuff res down isn't anything insanely high, but high enough to synergize incredibly well with his peers, whether it be cancelling out passive resistance for someone like Yagyu or increasing the chance of Suzuka's charm to 100% and beyond.
Flavor wise this is probably my fav of the three! It's based on when Rama confronted Ravana's sons outside their father's lair, and how after Rama killed them, his men cheered so loudly that Ravana didn't even need to look outside to know his sons were dead and began mourning on the spot. Likewise, Rama's battlecry will break the spirit of any demonic foe and rally his allies against them in turn.
Curse of Separation A -> Devoted to Reunion EX
Apply Guts to self (1 time, 3 turns).^ Recover own HP.^ [1500-3500] Apply Charm Immune to self (3 times, 6 turns). Apply [Sita’s Guidance] buff to self (6 turns). Apply Delayed Buff (6 turns) [Activates upon Guts Usage]: - Remove [Sita’s Guidance] buff from self. - Decrease your Skill Cooldowns by 1 turn. - Remove own Debuffs. [Sita’s Guidance]: If Guts is active on self, Ignore Class Disadvantage when taking damage. [Guts scaling increased to 1000-6000HP, Heal increased to 1500-3500HP
So obvious lore is obvious but gameplay wise, there's a reason for that massive total HP recovery. The inherent issue with a Guts + Heal is that when the guts is only 3 turns, a heal can be pretty counterintuitive. To that end, we're keeping it at 3 turns, and we're actually buffing the heal further, but in exchange the Guts remains 3 turns on a 9/8/7 cooldown with it having a MASSIVE amount of recovery in exchange, so much that it's almost like a hard defense against noble phantasms. What's more, if that Guts DOES get activated, you get a turn immediately ticked off from the cooldown as well as a debuff cleanse, which while not likely to be enough for Rama to survive until the next Guts on his own, is definitely enough if he has some support. This means that while there's a lot of potential gain, you have to make sure you land a sweet spot of taking enough damage fast enough to trigger the guts, while also not being in a position where that high amount of damage means Rama will just get wasted immediately after regardless.
All of that isn't even getting into the unique effect that makes it so you might not even want the guts to be triggered, since it will remove Sita's Guidance, the spirit of Sita and her wisdom providing Rama with immunity to her class's normal advantage over Sabers like him (as well as Berserker and Pretender bosses!). This means you also cant rely on Berserkers as an easy way to get Rama's health whittled down fast.
Another important detail is that, while Rama's guts is 3 turns, Sita's Guidance and the delayed buff are twice that in duration. This means that while it'll normally only be active for that 3 turn window, the length of Sita's class nullification or opportunity to get the cooldown reduction + cleanse can be extended through guts CEs or support from someone like Boudica.
Lastly is the Charm Immune. Like Odysseus, Rama's devotion to his cause manifests as the ability to shrug off charm effects. Unlike Oddy, Rama er....wasn't ENTIRELY faithful. 3 times his faith in Sita was tested, and he ultimately failed in his fidelity, as such he has 3 charges of immunity. He'll be able to deal with normal charm skills easily, but if there's a dedicated gimmick for charm spam, he's by no means safe in the long run.
EX:
Blessing of Martial Arts A -> Mastery of The Astra A++
Increase own Critical Star Gather Rate (1 turn).^ Increase own Critical Strength (1 turn). Increase own NP Overcharge Level by 2 (1 turn). Gain Class Affinity advantage against [Saber], [Archer], and [Alter Ego] classes (1 turn). [Star Gather scaling massively increased to 500-5000%.]
No it's not strictly necessay but A. it completes the other side of the "Screw Class Affinity" coin, and B. The opportunity for flavor was too strong to resist. Rama's claim to fame is not his journey with Hanuman, his separation from Sita, the slaying of Ravana, or even his love of bananas - it's the sheer bloody number of Astras he possesses! Arjuna may have had quality, but Rama had him beat in spades when it comes to quantity, with Rama possessing more than any other hindu hero, full stop. This manifests as a series of burst effects that on a 4 turn cooldown (and with his potential cooldown reduction via Guts) can be used without restraint. This Astra Mastery buffs his NP proficiency, increasing its anti demonic qualities, it grants him immense critical potential by heightening his gather to that of a true demigod's glory, and of course those weapons of the gods grants him a variety of affinities, turning the tables on any of the Knight classes as well as creating a sort of conceptual weakness against composite beings, much like the ones found throughout hindu myth, thus granting him an anti-alter-ego niche as well.
So, in summary!
Rama's S3 become a sort of back and forth between immense survival potential and incredible utility, and the rest of his kit highlights his role as a low-downtime burst unit with an anti-demonic niche that, unlike Tsuna's unparalleled burst damage, focuses much more on team survival, and can easily be used in conjunction with a niche for bypassing class-weaknesses, bursting down the always tricky-to-deal-with Alter Egoa, and even turning the tables on servants whose class would render them a poor target for other anti-demonic sabers.
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kiwikipedia · 2 years ago
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The real reason we haven’t seen Agravain or any of the NPC gang is because it’s thanks to them all the singularities that Guda couldn’t get to because of Lostbelt reasons are kept at bay.
We’re gonna enter another GudaGuda event and Agravain and Sita are going to be fighting the mini nobus for their lives in order to save Siduri and Professor Tokiomi and like. Patxi.
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nu-omicron-alpha-eta · 1 year ago
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Fate Grand Order Servant Comparisons
Sita
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Left - FGO Arcade
Right - Made by Raja Ravi Varma early 20th century
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doctorchapatinphd · 5 months ago
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ive been a little quiet lately since i was busy drawing the indian fgo girls in sari, but i finally finished!
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idliketochill · 5 months ago
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Commissions done for @/s3lk1e on Twitter, thank you for your support!
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djunk411 · 5 months ago
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So Rama's "Curse of Separation" skill got upgraded to "Dream of Reunion"...Probably doesn't mean anything in the long run, but can't help but stoke the Sita in mobile hopes :P
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zmeyel · 2 years ago
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I think the funniest thing fgo could do with the Sita situation in the upcoming arcade collab would be to release Sita...as a costume for Rama. So you can never have both in the same Chaldea at the same time.
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matchanne · 11 months ago
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In one of the secondary sources I read, apparently Cú was viewed as the pinnacle of manhood in his time. Hence, it was only natural that he chose Emer, the fair maiden who was viewed as the paragon of womanhood; to be his wife. They both excelled in their own field of expertise (in terms of gender roles) and were like two sides of the same coin.
Now, imagine if Emer’s concept (lore and visual-wise) was done along the lines of ‘if Cú Chulainn was born a woman’ lol.
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nasuversekinkmeme · 6 months ago
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Rama and Sita as the art in that Ten Sho Sho Ten Sho song/video
Oh ho ho!
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avicebro · 2 years ago
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IMPORTANT NEWS
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HE
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zmeyel · 2 years ago
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You have until the fgo servers shut down to engage in cannibalism ethically.
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you heard the man, it's completely normal to eat your loved ones while all this end of humanity stuff is going on, start making your ships crawl into each others ribcages or you're just wasting everyone's time here
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kiwikipedia · 2 years ago
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No no no because listen listen. The fact that one more guy is out of NPC jail means there’s still hope. they’re still aware we want the NPCs. Do I think that maybe they’ll never integrate Agravain because it’s been almost nine years? Maybe. But listen this is a win. I know people wanted someone else but it’s a win.
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intrepid-fictioneer-7 · 1 year ago
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I've come to the conclusion that, in my humble opinion, Higashide is the writer in TYPE-MOON who makes the best ships involving Heroic Spirits.
Which might sound really weird. After all, the central couple in Fate/Apocrypha is Sieg/Jeanne d'Arc, and it's a pretty divisive one. No offense to those who like it, but it's always a dynamic I thought made no real sense narratively and didn't have much chemistry. Sieg on his journey of self-affirmation and personhood didn't need a romance (except maybe with Astolfo, with whom the dynamic is much more fun). Jeanne, the historical figure who rejected a marriage proposal, wore male clothing, and whose famous nickname refers to her celibacy, getting into a romance just never vibed with me (especially when it felt like the parallels/relationship between her and Shirou Kotomine were far more relevant). Add to that the ending copying Last Episode without what made LE have a strong impact, and it makes the whole even less appealing.
But despite that, Apo is also the work where there is the surprising ship of Shirou Amakusa and Queen Semiramis of all people: the semi-legendary Assyrian queen credited with making one of the Seven Wonders of the ancient world falling in love with the young charismatic Japanese Christian who rebelled against the shogunate and failed. It's a very strange crossover ship between two people who never could have met if not for being brought back and it somehow works in being endearing.
(Achilles and Atalanta kinda count I guess, but it's a one-sided ship with little reasoning, that I care so little about, and is eclipsed by the more compelling foils each get, Chiron for Achilles, Jeanne for a Jackie the Ripper-driven mad Atalante.)
Higaside having grown and improved as a writer by the time of FGO, what followed this growth was him not doing a repeat of Sieg/Jeanne, but writing better ships mostly involving Servants. Asterios the Minotaur and Euryale the Gorgon; last Byzantine emperor Constantine IX and fictional Popess Johanna; heck, you can even see the relationship between Mordred and Dr. Jekyll this way (it also works as simple close friendship). Being characters from usually completely different mythologies and historical cultures, there is care done to make it clear why they fall for each other and as a result these couples are very different from one another instead of being the same formula everytime. In a game where a lot of (female) Servants are made to fall for the last Master of Chaldea for sometimes very little reason, these are a breath of fresh air.
For all my problems with her, Sakurai does something similar, though her ships are usually people who canonically were together in their legends: Sigurd/Brynhild, Aslaug/Ragnar Lodbrok, Julius Caesar/Cleopatra, Ozymandias/Nefertari, Tomoe Gozen/Kiso Yoshinaka, etc. They can be one note and there is a repeated thematic tendency of hers of writing "inhuman woman discovering humanity by falling in love", but they tend to be very cute and I easily understand that these people are in love even beyond death, so I root for them to reunite. Higashide also has "canonical" pairings, but the results are more muddled here: Siegfried and Kriemhild are adorable as a divorced couple where there are clearly still feelings, no matter what the tsundere wife says. But Rama and Sita are just...there. I understand the point of their separation, but it's not very engaging and Rama essentially disappeared after the American Singularity, while Sita was yeeted to Arcade. A mark against Higashide, but not as bad as Sieg/Jeanne and overshadowed by the numbers of better ships he wrote in FGO.
And there's Orion and Artemis, where I'm split. Super Orion and LB Artemis was really good and poignant. Orion the teddy bear and ditzy Artemis are a realy bad joke that overstayed its welcome.
FGO prioritizes Master/Servant relationships, both because the last Master of Chaldea is a blank slate for players to self insert into, and also because human×Servant is the type of ship Nasu specializes in (Shirou/Saber, Rin/Saber, Kuzuki/Caster, Caren/Angra Mainyu, and to a lesser extent Bazett/Cu, Yukika/False Assassin, and Ayako/Medusa in FSN; Fate/Extra as a whole; Ritsuka/Castoria in FGO). But even there Higashide made better choices than when he penned Sieg/Jeanne. Charlotte Corday is a surprisingly well-done choice for her archetype, it seems like it's going to be another Kiyohime but no, he actually makes her a good character you get attached to.
And then there is Kadoc and Anastasia. Words cannot describe how much I love them, how their personalities clash and complement each other in the best way, how aesthetically good they look put next to each other, etc. And it's not even just that we got a MasterxServant relationship outside Ritsuka, though that helped.
Basically, Higashide has become my go-to source for good ships, especially intra-Servants ones where Ritsuka is not involved and characters are allowed to not orbit around their Master. Sakurai also provides in that last aspect, but Higashide is doing that and also giving that crossover flavor you see in things like that one Cartoon Network ad with Johnny Bravo and Velma, and that works really well for me.
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teatitty · 1 year ago
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Do you think any of Fionn's wives could be summoned as servants? I know the base summon rules probably don't really allow for it but at this point when FGO it kinda seems like a "whoever they want for whyever or however they want". I was thinking of Sadhbh specifically, though I feel like because of legend it would be treated a little like Rama and Sita; obviously not the exact same way but a similar "where one is the other can't be" but like also,,,, being able to hold his beloved Sadhbh (1/2)
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Funnily enough, a few years back I did actually talk about some of these scenarios and came up with what classes Fionn's wives and Emer would be! We won't go through all of them here but!
Sadhbh: Caster, because of her fae heritage and it'd be a nice irony given she was cursed via magic to begin with. Could also manifest as a low tier Saber or Lancer by borrowing one of Fionn's weapons, like how Medb took Fergus' sword for her summer alt lol
Emer: Easy Saber for the sole reason that she was willing to rock up on Fand and fight her to get back Cu Chulainn. I can't remember if she's said to have had any specific weapons on her, but she did gather up all her maids and friends for the cause so she must've had something. Hell hath no fury like a woman scorned and by god Emer was pissed!
If Fionn and Cu got to see their wives in Chaldea again they would both simply clutch tightly to them and never let go, full weeping on their knees and everything. If Conchobar shows up he's getting killed and bullied every single time one of the Celts lays eyes on him, and Medb would of course be first in line to do so
The funniest possibility however is if Aoife showed up. She can't fight her sister anymore bc of Cu but she can reignite the Sibling Rivalry in super petty and competitive ways so seeing her and Scathach challenging one another to every sport or competition in existence would be highly entertaining to all involved
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literally just change her outfit a little bit please im begging you
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